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Devlog
Animation System
February 23, 2018
by
Deus
#animations
I've redone the animation system and am working on stream lining the animation import process. There is always more to do and time lacking, however it should be good enough for pumping out a lot more...
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Crafting Update
January 06, 2018
by
Deus
I added in crafting, only one recipe though. Crafting 4 different dirts creates a stronger dirt. Moving items in and out of equipment now updates the meshes. Items now have either a polygon model or v...
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Adding Models
January 01, 2018
by
Deus
1
Lately i've gone through the process of making more and more voxel art and importing it into the game. I've also done some optimizations to the gameplay...
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The Doom Update
December 31, 2017
by
Deus
I fixed the FPS controller, the lesser drag and different mass was causing troubles. Huge amounts of work was put into the data system of the game, so I can quickly iterate and import new data in the...
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Remaking Things
December 19, 2017
by
Deus
Currently undergoing some changes in the UI and gameplay...
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Zeltex
September 13, 2017
by
Deus
1
One step forward, two steps back. Levels now import .vox files for easier designing of levels in magicka. All data now extends from an element class, allowing me to easier manage the games data and ev...
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