http://zoxel.duckdns.org/md_documents_blogs_blog-7.html Monday: Jan 3, 2022; `Some Research and Thoughts` I've been watching lots of game design / documentaries...
Hello World It's been some time again. It's been some time... Such is a busy life. I've made some progress in the months since. Mostly finished all my refactori...
A short Space Blog Planets feature is almost done! I use 6 different places, with 'PlanetChunks'. Each has a height map/other maps of its own. This is used to c...
Hello World, Deus here. I think I like the idea of writing these now. At least to give me somewhere to put down my thoughts that I can look back on later... I'v...
Soooo it's been 187 days since my last devlog, and I thought, hmm maybe its time for another. So overall working on it, i've made huge strides with the coding s...
Dark Nights So, I've been steadily adding game content and features this year. I believe I need crafting (a way to generate items from items) as well as enough...
Glory to the Penguins! I've been play testing my game after finishing physics, lighting and other things a Voxel Game needs earlier this year. Things that I lik...
New Biomes! Yay! Glory to the Penguins! I finally put a biome system into my game. It generates biome maps per chunk. Ive noticed the more layers I make I tend...